Game à Niaque game dev contest visual identity. I had to refresh the existing assets (logo and 2014 poster), and design the others (flyer, badges, program, roll-up, brochures...).
I was doing part of the community management for the event at the same time and that made understanding the target audience easier.
What I did: graphic design (print & web)
Tools used: Illustrator, Photoshop, InDesign